Itto.png

Itto

5

Geo

Claymore

Constellations

LevelNameRecommendation
1 Stay a While and Listen Up N/A
2 Gather 'Round, It's a Brawl! N/A
3 Horns Lowered, Coming Through N/A
4 Jailhouse Bread and Butter N/A
5 10 Years of Hanamizaka Fame N/A
6 Arataki Itto, Present! N/A

Itto's skills

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ascension1

Arataki Ichiban

When Arataki Itto uses consecutive Arataki Kesagiri, he obtains the following effects: Each slash increases the ATK SPD of the next slash by 10%. Max ATK SPD increase is 30%. Increases his resistance to interruption. These effects will be cleared once he stops performing consecutive slashes.

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ascension4

Bloodline of the Crimson Oni

Arataki Kesagiri DMG is increased by 35% of Arataki Itto's DEF.

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passive

Woodchuck Chucked

When a party member uses attacks to obtain wood from a tree, they have a 25% chance to obtain an additional log of wood.

Itto's Skills

Values shown for levels 1/10/12 (1/6/7 for Basic).

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Normal Attack

Fight Club Legend

Normal Attack

Perform up to 4 consecutive strikes. When the 2nd and 4th strikes hit opponents, Itto will gain 1 or 2 stacks of Superlative Superstrength, respectively. Max 5 stacks. Triggering this effect will refresh the current duration of any existing stacks. Additionally, Itto's Normal Attack combo does not immediately reset after sprinting or using his Elemental Skill, "Masatsu Zetsugi: Akaushi Burst!"

Charged Attack

When holding to perform a Charged Attack, Itto unleashes a series of Arataki Kesagiri slashes without consuming Stamina. Instead, each Arataki Kesagiri slash consumes 1 stack of Superlative Superstrength. When the final stack is consumed, Itto delivers a powerful final slash. If no stacks of Superlative Superstrength are available, Itto will perform a single Saichimonji Slash.

Plunging Attack

Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.

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Elemental Skill

Masatsu Zetsugi: Akaushi Burst!

Hurls Ushi, the young akaushi bull and auxiliary member of the Arataki Gang, dealing Geo DMG to opponents on hit. When Ushi hits opponents, Arataki Itto gains 1 stack of Superlative Superstrength. Ushi will remain on the field and provide support in the following ways: Taunts surrounding opponents and draws their attacks. Inherits HP based on a percentage of Arataki Itto's Max HP. When Ushi takes DMG, Arataki Itto gains 1 stack of Superlative Superstrength. Only 1 stack can be gained in this way every 2s. Ushi will flee when its HP reaches 0 or its duration ends. It will grant Arataki Itto 1 stack of Superlative Superstrength when it leaves. Hold Adjust throwing angle. Ushi is considered a Geo Construct. Arataki Itto can only deploy 1 Ushi on the field at any one time.

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Elemental Burst

Royal Descent: Behold, Itto the Evil!

Time to show 'em the might of the Arataki Gang! For a time, Itto lets out his inner Raging Oni King, wielding his Oni King's Kanabou in battle. This state has the following special properties: Converts Itto's Normal, Charged, and Plunging Attacks to Geo DMG. This cannot be overridden. Increases Itto's Normal Attack SPD. Also increases his ATK based on his DEF. On hit, the 1st and 3rd strikes of his attack combo will each grant Arataki Itto 1 stack of Superlative Superstrength. Decreases Itto's Elemental and Physical RES by 20%. The Raging Oni King state will be cleared when Itto leaves the fiel