Kokomi.png

Kokomi

5

Hydro

Catalyst

Constellations

LevelNameRecommendation
1 At Water's Edge N/A
2 The Clouds Like Waves Rippling N/A
3 The Moon, A Ship O'er the Seas N/A
4 The Moon Overlooks the Waters N/A
5 All Streams Flow to the Sea N/A
6 Sango Isshin N/A

Kokomi's skills

ascension1.png

ascension1

Tamanooya's Casket

If Sangonomiya Kokomi's own Bake-Kurage are on the field when she uses Nereid's Ascension, the Bake-Kurage's duration will be refreshed.

ascension4.png

ascension4

Song of Pearls

While donning the Ceremonial Garment created by Nereid's Ascension, the Normal and Charged Attack DMG Bonus Sangonomiya Kokomi gains based on her Max HP will receive a further increase based on 15% of her Healing Bonus.

passive.png

passive

Princess of Watatsumi

Decreases swimming Stamina consumption for your own party members by 20%. Not stackable with Passive Talents that provide the exact same effects.

Kokomi's Skills

Values shown for levels 1/10/12 (1/6/7 for Basic).

Normal Attck.png

Normal Attack

The Shape of Water

Normal Attack

Performs up to 3 consecutive attacks that take the form of swimming fish, dealing Hydro DMG.

Charged Attack

Consumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time.

Plunging Attack

Gathering the might of Hydro, Kokomi plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground.

Elemental Skill.png

Elemental Skill

Kurage's Oath

Summons a "bake-kurage" created from water that can heal her allies. Using this skill will apply the Wet status to Sangonomiya Kokomi. Bake-Kurage Deals Hydro DMG to surrounding opponents and heal nearby active characters at fixed intervals. This healing is based on Kokomi's Max HP.

Elemental Burst.png

Elemental Burst

Nereid's Ascension

The might of Watatsumi descends, dealing Hydro DMG to surrounding opponents, before robing Kokomi in a Ceremonial Garment made from the flowing waters of Sangonomiya. Ceremonial Garment Sangonomiya Kokomi's Normal Attack, Charged Attack and Bake-Kurage DMG are increased based on her Max HP. When her Normal and Charged Attacks hit opponents, Kokomi will restore HP for all nearby party members, and the amount restored is based on her Max HP. Increases Sangonomiya Kokomi's resistance to interruption and allows her to move on the water's surface. These effects will be cleared once Sangonomiya Kokomi leaves the field.